GAMBLEANING
This game does not encourage gambling but the contrary. This game is set more as a parody than to enjoy gambling-based games. The theme of the game jam is ‘Risk it for the Biscuit’ so we came up with a gamble-based idea, but remember this is all for fun and not real money.
Game made in 1 week for the Brackeys Jam 2025.2.
Step into Rascone’s shoes, a casino cleaner with big dreams and a tiny clue about the tables. Clean, sneak, and enjoy the ridiculousness of it all.
You can view the game’s controls from the menu by pressing P or Esc.
WE RECOMMEND DOWNLOADING THE GAME INSTEAD OF PLAYING IT IN WEBGL AS BROWSER SHORTCUTS MAY INTERFERE WITH GAMEPLAY.
Credits:
-
Main Programmer & UI/UX Designer: LukkasVN (Lucas Varela Negro)
-
Main Artist: Ameneduwu
External Assets Used:
-
Songs & some sound effects from a Humble Bundle Music Asset Pack
-
Effect sounds mostly from Pixabay
-
GreyJohn cards: https://dani-maccari.itch.io/cute-cards
| Status | Released |
| Platforms | HTML5, Windows |
| Authors | AmenedUwU, LukkasVN |
| Genre | Simulation, Interactive Fiction |
| Made with | Unity |
| Tags | 3D, Atmospheric, First-Person, Funny, Parody, Short, Singleplayer, Unity, Walking simulator |
| Average session | A few seconds |
Download
Download
Gambleaning.zip 50 MB
Install instructions
Extract files and run the Gambleaning.exe.






Comments
Log in with itch.io to leave a comment.
disculpeme pero cuando me agacho en el juego me cierra el navegador ಠ_ಠ
Si, se nos pasó eso de última hora porque es solo al jugarse en web, pero puedes usar las flechas de dirección para moverte y agacharte sin problemas como alternativa, aún así lo siento 😭.
ningun poblema todo muy bien al final :3
I had trouble with the stand button, after some retries it wont work, sometimes after losing i pressed it and it prolly was the reason but the bug kept going even after reseting again so
There might be a bug where pressing it right after losing causes that, but if you reset it, it shouldn’t happen again and should go back to normal. Weird issue, but sorry about that, we wrapped things up in a rush :(